05-architecture

Design Systems

05-architecture/design-systems

Design Systems

Overview

A design system provides reusable UI patterns, tokens, and conventions that keep products consistent.


Why It Matters

It reduces repeated decisions and helps teams ship consistent interfaces faster.


Core Concepts

  • Tokens define shared values.
  • Components encode reusable behavior and appearance.
  • Guidelines describe when to use what.

Mental Models

Think of a design system as a product for developers and designers.


Best Practices

  • Start from real product needs.
  • Keep the API simple.
  • Document usage and edge cases.

Common Mistakes

  • Building a system with no consumers.
  • Creating too many variants.
  • Letting the system drift from product reality.

Trade-offs

Design systems speed up teams, but they also need stewardship and maintenance.


Decision Framework

ArtifactPurpose
TokensConsistency
ComponentsReuse
GuidelinesDecision support

Examples

  • Use a shared button and spacing scale across the app.

Checklists

  • Is the component truly reusable?
  • Are states and variants documented?
  • Does the system match real usage?

Senior Engineer Notes

Senior engineers keep design systems pragmatic. A design system is only valuable if it helps the product team move faster with fewer mistakes.


Further Reading